Final Thoughts: Bioshock

So, I finished Bioshock a few days back and have been thinking about where it  sits among other FPS games of today and all time.

I wouldn’t hesitate to say that Bioshock has one of the best stories I’ve seen in a non-RPG game. Some people would categorize it as an RPG, but I think it’s just an FPS with some skill development.

Gameplay-wise, Bioshock didn’t really hit me as the best it could have been. The Big Daddy battles, the splicers, and the plasmid/tonic uses are fun. The main problem is that the game doesn’t really evolve well alongside the storyline. At the end of the game, you’re fighting the exact same enemies that use 80% of the same tactics that they did on the first few levels. Using the proper plasmids, even the Big Daddy fights become a practice in patience at best, and a simple chore at worst.

Don’t get me wrong. Even with some repetitious gameplay, Bioshock still shines when compared to 95% of the games out there. Souring gameplay has become the norm in games today rather than the exception.

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